Wands at the Ready!
Face off against fellows witches and wizards in a magical duel! Cast Confundus Charms, Revulsion Jinxes, Disarming Charms, and other spells from the Wizarding World by rolling matches in the arena.
Each match has a magical effect and allows the witch or wizard who cast it to collect matching dice. As the game progresses, players lose dice; duels exhaust even the greatest witches and wizards. The last player with dice remaining wins!
Contents:
26 Dice
1 Arena
1 Foam Arena Mat
1 Rulebook
Ages: 8+
Players: 2-5
Game Length: 15 minutes
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