After years of conflicts, it became obvious that only alliances would bend victory on way or another. Many tribes formed guilds and joined forces. This cooperation helped bring life to many new technologies in order to overrule the fate of this war!
Contents:
16 Odin's Path Cards
40 Building Cards
1 Divine Favor Card
22 Unit Cards
3 End of Game Bonus Cards
8 Defense Cards
16 Mission Cards
4 Helper Cards
20 Forge/Booster Tower Tokens
28 Wall Tokens
Ages: 14+
Players: 2-4
Game Length: 40-90 minutes
This is not a stand-alone game. A copy of Vikings Gone Wild is required to play.
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