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After years of conflicts, it became obvious that only alliances would bend victory on way or another. Many tribes formed guilds and joined forces. This cooperation helped bring life to many new technologies in order to overrule the fate of this war!
Contents:
 16 Odin's Path Cards
 40 Building Cards
 1 Divine Favor Card
 22 Unit Cards
 3 End of Game Bonus Cards
 8 Defense Cards
 16 Mission Cards
 4 Helper Cards
 20 Forge/Booster Tower Tokens
 28 Wall Tokens
Ages: 14+
Players: 2-4
Game Length: 40-90 minutes
This is not a stand-alone game. A copy of Vikings Gone Wild is required to play.
